See how prototyping can be crucial to creating successful digital products. Digital development can be time consuming and expensive, so adding time to a project to develop and test prototypes may seem to add unnecessary cost and overhead. We will show how prototyping can save time, avoid wasted effort on imperfect designs and help focus the goals of a project. Projects discussed include a kiosk game in an exhibition, a BYOD mobile guide, an in-gallery kiosk and a Web-based digital publication.

Speakers:

  • David Schaller
  • Susan Edwards
  • Scott Sayre

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